Play a daily game on Gamefinity, come back an hour later, and you get your result back instead of a new round. That is on purpose. Every daily game gives you one try at each day's round, and the rule holds on every device you own.

Why only one

A daily game deals the same round to everyone for one New York day, and its leaderboard ranks everyone's go at it. That only means something if every score is a first try. At the end of a run every game shows you the answers: the right option, the true count, where the place really was. A second go after that would be a replay with the answers in hand, and a board full of those would rank memory, not skill.

The same goes for the crowd figures our games show, like the line in How Many that says how many of today's players you got closer than. They compare your first try with everyone else's first try. And it keeps the day worth talking about: when you and a friend compare results, you both played it cold.

How the rule is enforced

The rule is checked on our servers, not just on the page. When you press Play on a day's round, the server records that you have started it, in two places at once:

  • Your account. Once an account has started today's round of a game, no browser or device can start it again for that account until midnight New York time.
  • Your browser. Each browser carries a cookie that only our server can read. Once a round has been started on a browser, it cannot be started there again today, whether you sign out, sign in as someone else or start over as a new guest.

The attempt counts from the moment the round starts, not when it ends. That is the only way a rule like this can work: if quitting halfway gave you a fresh go, anyone could peek at the first question and start again.

Signing in after playing as a guest is covered too. If you played today as a guest and then sign in to an account that had already played that round, the account keeps its own first try and the guest's run is dropped from the board.

Thimbly on a phone: a five by five cross-stitch hoop with thread counts along each row and column, two lines already stitched with red crosses.
Thimbly's first hoop of a set, from a practice seed. Its day's three hoops are the same for everyone, and so is the one go at them.

A reload never costs you the day

Phones crash and tabs get closed. Since 6 November 2026, a daily game saves a small snapshot of your run in your browser every time you do something, at most once every 200 milliseconds. Reload the page and the key under the game says Continue: your run picks up where you left it, with your answers so far. The server has to agree with the snapshot before it lets you go on, and a run can be continued this way up to 5 times.

One thing does not stop while you are away: the clock. If a question's timer was running when you reloaded, the time you were gone has passed for it too. A result waiting for you to read it loses nothing.

Starting another game in the middle does not cost you either. The daily run stays open in the background with its clock running, and every other game's page shows a line to take you back to it.

When it does count as played

  • You leave and never come back, or come back on another browser. Without your snapshot the run you left is closed, and it counts as played.
  • You end the run yourself. The End run key asks first, "End today's try? There's no second go today.", and a confirmed end is final.
  • The day ends. A round has to start before midnight New York time, and one still under way at midnight has a few minutes to finish.

There is one case where you get your go back. If a round was started but the game never actually showed up on your screen, and nothing was played, the server gives that round back once instead of counting it.

What we cannot stop

A private window is a new browser with no cookie, so it can play a round once more as a guest. Such a run never takes the place of an account that already played, and it goes through the same replay check as any other. Past that, it is a known limit of a site you can play without signing up.

Not every mode is limited. Some games keep an extra mode with no day attached, like an endless mode or a practice test, and those you can play as often as you like. The one-try rule is for the day's round, the one everyone shares.

When you come back to a game you have played today, you see your score, your place on today's board and how long until the next round, at midnight New York time. Uncommet words it its own way: you have flown today's mission. GeoDrop, Thimbly and every other daily game work the same way. Tomorrow's round is a fresh start for everyone.