Whenabouts
LeaderboardEight things, eight timelines. Tap the gap where each one goes.

Whenabouts controls: Click the gap where it goes · ↑ ↓ and Enter work too. Press Play, then the game takes the keyboard. Press Tab to leave it.
Whenabouts
Place each thing on the timeline.
Whenabouts #26 · Sat 7 Nov
Whenabouts #26 · Sat 7 Nov
Click the gap where it goes · ↑ ↓ and Enter work tooTap the gap where it goes
How to play Whenabouts
Read the card at the top: what it is, and what its year means (invented, first sold, opened, released).
Look at the four dated things on the timeline below it.
Tap the gap where the card belongs before its 20 seconds run out.
Watch it slide into its real place and read the fact, then tap to go on.
Place all eight of today's cards: 100 points for the right gap, 30 for one gap off.
Controls
| Input | Action |
|---|---|
| Touch: tap a gap | Place the card there |
| Touch: tap anywhere during a reveal | Go on to the next card |
| Mouse: click a gap | Place the card there; click anywhere to go on |
| ↑ ↓ or W S | Move between the gaps |
| Enter or Space | Place the card at the highlighted gap, or go on after a reveal |
Tips
Read the small line on the card: when a company was founded and when its most famous product came out can be decades apart.
Use the anchors as rulers: if the card feels about the same age as one of them, it often belongs in the gap right beside it.
Companies and brands are often older than they feel; many famous ones started in the 1800s doing something else.
One gap off still scores 30, so if you are torn between two neighbouring gaps you lose little either way.
Ties go to the faster player, so place the cards you are sure of quickly and spend your seconds on the hard ones.
About Whenabouts
Whenabouts is a free daily timeline game you play in your browser. Each card is a thing with a hidden year, like bubble wrap, the Oreo, Harvard University or Tetris, and under it sits a short timeline of four other things whose years you can see. Tap the gap where the card belongs. It slides into its real place, its year lands, and a short fact tells you something you probably did not know. Whereabouts is where something is; whenabouts is roughly when, and that is the whole game. It is a history timeline game about inventions, foods, toys, films, songs, landmarks, companies, people and events, from the ancient world to last year.
A day is eight cards, and everyone on Gamefinity gets the same eight. Each card has its own timeline, picked around it, so every question is a squeeze: the Oreo goes somewhere between the first powered flight and the Panama Canal, Nintendo somewhere among Coca-Cola, the first modern Olympics and the telephone. You have 20 seconds to decide. The small line on each card says what its year means, such as invented, first sold, opened or released, so every question has one honest answer, and things whose dates are disputed are left out.
Scoring is simple. The right gap earns 100 points, one gap off earns 30, and anything further earns nothing, for a best day of 800. Nothing is ever taken away, and a miss only costs that one card. When two players tie, the one who decided faster ranks higher on the leaderboards, so a quick, sure placement is worth something too. At the end you see all eight of today's cards on one timeline, each marked right, close or wrong, and a share card with one square per card.
Every year was checked against Wikidata, the open database behind Wikipedia, or against a cited source where Wikidata does not state it. The cards come back slowly: the daily works through hundreds of questions before a card returns, so a regular player meets something new every day. It is one of our daily games, and it sits well beside our other quiz games such as Older Than You Think, which asks which of two things came first, while Whenabouts asks where one thing fits among four.
It plays the same on any screen. On a phone or tablet, tap the gap; with a mouse, click it, and the gap under the pointer lights up; on a keyboard, move between the gaps with the up and down arrows and place the card with Enter. A full day takes about two minutes, which makes it one of our quick games and one of our casual games for adults, and you will find more among our mobile games and PC games.
Details
- Category
- Quiz & Trivia Games
- Tags
- Genre
- Trivia
- Orientation
- Portrait (9:16)
- Works on
- Mobile & desktopPhones, tablets and computers
- Controls
- Keyboard, mouse or touch
- Length
- About 2 min per run
- Plays
- 67
- Released
- Updated
- Credits
- Design and development: Gamefinity
- Dates: Wikidata (CC0)
- Age rating
- 4+
Whenabouts FAQ
How long does a game of Whenabouts last?
About two minutes. A day is eight cards, each with 20 seconds to decide, followed by a short reveal with its year and a fact. Every day plays all eight cards, however many you miss.
How is the score calculated?
Each card in the right gap earns 100 points, one gap off earns 30, and anything further earns 0, for a best day of 800. When two players have the same score, the one who spent less time deciding ranks higher.
Where do the years come from?
Every year was checked against Wikidata, the open database behind Wikipedia, or against a cited reliable source where Wikidata does not state it. Things whose dates are disputed were left out, and the card says what its year means, such as invented or first sold.
Is it the same cards every day?
Everyone gets the same eight cards on a given day, one go each, so you can compare with friends. The next day brings eight new ones, and a card only comes back after months.
Can I play Whenabouts on my phone?
Yes. It works on phones, tablets and computers: tap a gap on a touch screen, click it with a mouse, or use the arrow keys and Enter.
Next up
More games like Whenabouts.







