Uncommet asks everyone the same eight prompts each day, and the question everybody has afterwards is: what did other people say? Today's Fleet answers it. It is the part of the final screen that shows the day's other flights, everyone who has flown today's mission so far, next to your own.
What the fleet shows
At the top is a curve of the day's scores, from 0 to 800 with a tick every 100, with your score marked by a red line and the part of the crowd you beat filled in. Above it, one line sums it up: better than a given share of today's players.
Below that is one row per stage: the prompt, your answer, its points, how far a burn of those points reaches, and how many other players gave the same answer as you, down to "Nobody else chose this". A stage you did not answer says so: passed, refused as not on our list, or lost to the clock.
Tap a stage and it opens to today's answers to that prompt: the most named first, each with how many players named it and a bar, your own answer lit up wherever it falls, and then a line for everything further down, like how many more answers there were and how many players passed.

On a phone the final screen has two tabs at the top, Flight report and Today's Fleet. On a computer the fleet sits beside the report: the curve across the top, the stages on the left and the open stage beside them.
Only after you have flown
The fleet is full of answers, so it has to stay out of reach of anyone who can still play the day. Our servers never send anyone else's answers to a browser during a run. Today's Fleet is built from totals that our servers work out themselves, and they hand them only to a player whose own run of that day's mission has finished: the browser it was played on, or the account it was played as. Nobody else gets more than the number of players and the spread of scores.
The totals are for today only, or yesterday for a run that crossed midnight. They are never part of a share: the share line and card carry your score and how far you got, never an answer. And the totals hold only counts: what was named and how often, with no names, accounts or addresses attached.
A living count
The numbers are the day's as they stand when you open the screen. Come back later in the day and they update: when the final screen opens again, or when you return to the page after more than a minute away. Your own score never changes; only the crowd around it grows.
The fleet shows from the very first flight. Under 20 players, its heading says it is an early flight and how many have flown so far. The first player of the day reads that they are the first flight, over a curve of their own score alone. On a very busy day of more than 2,000 players, the fleet is drawn from an even sample of the day, scaled up, and its figures say "about".
Points and popularity are different things
That last point is worth dwelling on. Your points are fixed before anyone plays: they come from how often each answer's Wikipedia article is read and how many other wikis cover it, ranked within the prompt. The fleet shows what players really typed. Some answers are rarely looked up but come to many people's minds, and some are famous but almost nobody thinks of them in the moment.
So the fleet does not change your score, and the crowd never enters the score at all. It is there for the other half of the fun: seeing whether your clever answer really was clever, and how the day's crowd thought.
Two more things to know. The Daily plays Uncommet prompts of its own, and that version has no fleet. And the fleet only exists for today's mission: once the day is over, it is gone with the day.
Our guide to how Uncommet scores a rare answer explains the points side in full.