
Pattern PoliceTop score · All-time
Ranks 1–50 of 235
- Rank 01CozyQuokka53guest30,500
- Rank 02ZippyKiwi5528,646
- Rank 03BoldOrca6928,280
- Rank 04PerkyOrca74guest27,543
- Rank 05BrightRaccoon17guest27,283
- Rank 06GlossyStork80guest27,120
- Rank 07BouncyFox44guest27,112
- Rank 08AgileStork39guest26,771
- Rank 09BoldOtter72guest26,770
- Rank 10hamz26,404
- Rank 11ThunfischGott25,958
- Rank 12AmberBison61guest25,799
- Rank 13ish25,661
- Rank 14buzzybeeweez25,503
- Rank 15JazzyHare29guest25,434
- Rank 16CrispMarmot73guest25,239
- Rank 17SparkyIbis99guest24,493
- Rank 18GroovyMarmot97guest24,010
- Rank 19BoldOrca16guest23,994
- Rank 20SunnyLynx38guest23,470
- Rank 21JumpyWalrus86guest23,290
- Rank 22PeppyFox43guest23,268
- Rank 23mojo23,143
- Rank 24BreezyToucan64guest23,117
- Rank 25BravePanther89guest22,735
- Rank 26FizzyLion64guest22,707
- Rank 27BraveFerret81guest22,703
- Rank 28SpeedyStork22guest22,633
- Rank 29fabmasas22,620
- Rank 30SunnyPenguin64guest22,604in 0:44.23
- Rank 31QuickGoose71guest22,604in 0:57.43
- Rank 32J2athletic22,537
- Rank 33HappySeal33guest22,490
- Rank 34ZippyNewt87guest22,389
- Rank 35MistyPuffin22guest22,140
- Rank 36SleekRabbit40guest21,957
- Rank 37Atomic21,944
- Rank 38SnowyToucan82guest21,877
- Rank 39Matt21,869
- Rank 40BraveRabbit4921,702
- Rank 41CleverDolphin55guest21,680
- Rank 42kovaleski21,586
- Rank 43BouncyZebra9721,520
- Rank 44ComfyBeaver67guest21,450
- Rank 45wasianbaddie21,353
- Rank 46DaringHedgehog86guest21,141
- Rank 47FluffyGibbon80guest20,850
- Rank 48MistyBeaver56guest20,809
- Rank 49CrispLynx26guest20,752
- Rank 50VividHeron10guest20,709
Same score? Whoever reached it sooner ranks higher: the play time it took shows under the score.
About the Pattern Police leaderboard
The daily odd-one-out test: two samples of the same material, one hiding a tiny flaw. Catch it before the fuse burns down, the same 90 seconds for everyone.
This board ranks every signed-in player’s best verified score in Pattern Police of all time. Each player is listed once, with their best run: a better run replaces it, a worse one leaves it where it is.
How a run scores
- Tap or click the flawed sample, or press ← or ↑ for the first and → or ↓ for the second, before the fuse burns down.
- Keep picking right to grow your streak multiplier up to ×4; a wrong pick or a burnt-out fuse is a strike, and three strikes end the run.
- Last the 90-second clock for the best score, then come back tomorrow: a new day of samples opens at midnight New York time.
How to climb the board
- Do not comb both cards inch by inch. Rest your eyes on the middle of one card and let whatever breaks the pattern jump out; if nothing does after a moment, it is probably the other card.
- Learn each material's flaw: a long bar in the weave, a gap in a tree ring, a wedge of grout around a tile, a lump in the sandpaper, a fat dot in the halftone. The label above the cards tells you which one is coming.
- Speed is worth up to double points, but a strike costs your whole streak multiplier. On the subtle later rounds an extra half second is cheaper than a wrong guess.
Periods, ties and checks
All-time keeps each player’s best since the board opened. This week starts again every Monday at midnight New York time. Today starts again every day at midnight New York time, with one ranked attempt a day.
Equal scores share a place, and the run finished first is listed first.
A run records only your inputs. Our server plays them again with the same game code, and only a score the replay matches is verified.
The board lists every player, guests under their generated name. Sign in with Google or Apple from a result to keep your scores and pick your own name. Bots, scripts and other automated or assisted play are not allowed (see our terms of use).
The full rules, the controls and more tips are on the game’s page: how to play Pattern Police. Ready? Play Pattern Police.
Automated or assisted play is not allowed on ranked boards.