Pack It

Fit everything in the box before the movers come. Even the piano.

Length
Endless
Quick run
2-minute version in The Daily
Works on
Mobile & desktop
Category
Physics
An overpacked cardboard moving box on a teal wall: a grand piano, a red canoe, books, a lamp, a duck and a grumpy cat.

Pack It controls: Drag each thing into the box and let go · tap to turn it · mouse works too. Press Play, then the game takes the keyboard. Press Tab to leave it.

Endless

Drag each thing into the box and let go · tap to turn it · mouse works too

How to play Pack It

  1. Look at the object waiting above the open box, and at the packing slip below the box to see what comes next.

  2. Drag the object down into the box. It follows your finger or mouse, and a dashed outline shows where it will land.

  3. Turn it before you let go: tap it for an eighth of a turn, twist the round handle above it for fine angles, or press Q and E.

  4. Let go over the box and the object drops onto the pile. If the spot is taken it turns red and goes back up.

  5. Keep everything inside the box and below the dashed lid line before its clock runs out, then watch the movers bump the box and tape it shut. Three messy boxes end the move.

Controls

InputAction
Touch: drag anywhereMove the object (it follows your finger's movement)
Touch: lift your finger over the boxDrop the object into the box
Touch: tapTurn the object an eighth of a turn
Touch: drag the round handleTwist the object in fine steps
Mouse: click and dragMove the object, release over the box to drop it
Mouse: clickdrag the handleTurn an eighth of a turn / twist in fine steps
QE or ←→Turn the object a sixteenth of a turn

Tips

  1. Build from the bottom up and lay long things flat: a book, the guitar, the ladder or the canoe lying down leaves the most room above it.

  2. Let go close to the pile. The dashed landing outline shows where the object will first touch; a short drop wobbles less than a long one.

  3. Keep your pile low and level before box 2: the movers' bump shoves everything toward one wall, and a tall stack can tip over the rim.

  4. Use the gaps. The space under the grand piano's legs fits a smaller object, and round things like the bowling ball roll into the corners by themselves.

  5. When the garage box has a cat, put it somewhere it cannot jump out of: it hops once after it settles, so leave it low and away from the rim.

  6. Speed pays on every box: each second left on its clock is worth 10 points, and after the fourth box the clocks only get shorter, so do not overthink the easy boxes.

  7. A messy box is not the end. You can afford two, so when a box is going wrong, finish it quickly and save your time and your nerve for the next one.

Modes

  • EndlessBox after box, each on its own clock and harder than the last
  • Moving dayToday's four boxes on one 95-second clock

About Pack It

Pack It is a free packing game about moving day: you have to fit everything in the box before the movers arrive. Each object appears above an open cardboard box; you drag it in, turn it, let go, and it drops onto the pile under real physics. It lands with a thud, tips, wobbles and settles exactly where the physics puts it, so every box is a little different even when you plan it the same way. It is a physics stacking game you play in your browser with no download, and it sits among our physics games and stacking games.

On the game page Pack It is endless: box after box, new ones every time you play, each on a movers' clock of its own. The first four are the classic moving day. Box 1 is the warm-up: a few books, a mug, a teapot, a toaster or a rolling pin. Box 2 is the living room: a desk lamp that never lies flat, a fan, a globe on its stand, an old TV or a rubber duck that bounces. Box 3 is the garage: a bowling ball that rolls into the corner, a traffic cone, a guitar, a step ladder and, now and then, a cat that will not stay where you put it. Box 4 is everything else: a grand piano on its legs, a canoe, a bathtub, a fridge, a lawn mower, a double bass and, now and then, the kitchen sink. After that the garage and everything-else boxes keep coming in narrower boxes, in four steps, and the clock drops from 45 seconds a box to 25.

Everything has to end up inside the box and below the dashed lid line, and from the second box on, before the lid closes the movers lift the box with a bump, so a wobbly tower can still topple over the rim at the last moment. A box that will not close clean is a messy box: the third one ends the move, and so does a clock that runs out. The boxes are random every run, but each level is exactly as hard on every run: every box was packed by our test player, which taped every one of them clean within its clock, and sorted into levels by how often it manages that. So every box can be won, and the later ones really are harder.

Scoring rewards a neat job as much as a fast one. A box that closes clean scores 1,000 points plus up to 600 for tightness: the lower your pile stays under the lid line, the more you get, and every second left on its clock adds 10 more. A messy box is taped anyway for 300 points, less 100 for every object on the floor. Top scores are re-simulated on our servers from your moves, so every score on the board was really packed, which puts Pack It among our competitive games.

Prefer a set length? Moving day is the classic run: four boxes on one 95-second clock, and everyone packs the same four boxes each day, so after each clean box you see how your pile compares with the other packers of the day, with a line like "tighter than 72% of today's packers". You get one go a day, and a new set arrives at midnight Eastern time. The end card shows your taped boxes with what is inside them and a shipping label of the absurd contents, made to be screenshotted, and it fits our quick games.

The controls are a single drag, so it plays the same on a phone and on a computer. On mobile games, drag anywhere with a finger: the object follows your finger's movement without hiding under it, and lifting your finger over the box drops it. Tap to turn it an eighth of a turn, or twist the round handle above it for fine angles. On PC games the mouse does the same, Q and E or the arrow keys turn the object, and P pauses. It is also one of our casual games for adults and free games to play at work.

Details

Genre
Physics
Orientation
Portrait (9:16)
Works on
Mobile & desktopPhones, tablets and computers
Controls
Mouse or touch
Length
Endless: a run lasts until you lose (2-minute version in The Daily)
Modes
2
Released
Updated
Credits
  • Design and development: Gamefinity
Age rating
4+
Pack It leaderboardPack It timed leaderboard

Pack It FAQ

  • How long does a game of Pack It last?

    As long as you keep packing. Each box has its own movers' clock, from 40 seconds for the first box to 25 for the hardest, and the move ends when a clock runs out or with your third messy box. A first move usually lasts a few minutes; if you step away, the game pauses. Moving day, the daily run, is four boxes on one 95-second clock.

  • How is the score calculated?

    A box that closes clean scores 1,000 points plus up to 600 for how low your pile is, and 10 points for every second left on its clock. A box with something sticking out above the lid line, or something that fell out, scores 300 minus 100 per fallen object, and counts as a messy box. In Moving day the time left on the shared clock adds a speed bonus of up to 950 once all four boxes are taped.

  • Does it get harder, and can every box be packed?

    Yes to both. After the first four boxes the garage and everything-else boxes come in narrower boxes, in four steps, and the clock gets a second shorter every box down to 25 seconds. Every box was packed clean by our test player within its clock, so none is impossible, and each level is as hard on every run: the things in the box change, the difficulty does not.

  • Why did my object turn red and go back up?

    The spot was taken: the object would have overlapped something already in the box, or a wall. Move it a little higher or to a free gap and let go again. Letting go above the box simply leaves the object waiting there.

  • Can I play Pack It on my phone?

    Yes. It is made for touch and plays the same with a mouse: drag with one finger, tap to turn, and lift your finger over the box to drop. It runs in any modern mobile or desktop browser with no download.

  • Is it the same boxes every day?

    Endless deals new boxes every time you play. Moving day, the daily run, gives everyone the same four boxes that day, so you can compare your packing with the day's other packers; the new boxes arrive at midnight Eastern time, and a box does not come back for at least four months. Every box is tested to be as hard as the others in its place, so no day is a lucky one.

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